Flutter Banner Widget Tutorial

The Banner widget in Flutter offers a straightforward yet effective approach to overlay educational banners on the screens of your app while it is still in development.

These banners can give further context or serve as reminders in addition to helping to distinguish between various contexts, such as staging and production.

This guide will explain the Flutter Banner widget and provide you with an example of how to use it in your app.

What is the Flutter Banner Widget?

The Banner widget is a built-in Flutter widget that allows you to display a banner overlay in the top-right corner of your app’s screens.

It typically contains text that provides information or denotes the app’s current status or environment. This widget is especially useful during development, testing, or debugging phases to differentiate between different versions or to draw attention to certain aspects of the app.

Adding the Banner Widget to Your App

To add the Banner widget to your Flutter app, follow these steps:

Import the material.dart package: Ensure that you have imported the material.dart package in your Flutter project.

import 'package:flutter/material.dart';

Wrap your app with the Banner widget: Wrap your top-level widget, such as MaterialApp, with the Banner widget.

void main() {
  runApp(
    Banner(
      message: 'Development',
      location: BannerLocation.topEnd,
      color: Colors.red,
      child: MyApp(),
    ),
  );
}

In the example above, we wrap our MyApp widget with the Banner widget and provide the desired message, location, and color parameters.

Example Usage: Adding a Development Banner

Let’s imagine that you want to add a banner to your app that says “development” to let users know that the current build is a beta version.

By taking the procedures outlined above and personalising the message, location, and colour attributes to suit your tastes, you can do this.

Here it is Full Example of the Banner Tutorial

import 'package:flutter/material.dart';

class BannerMainDetails extends StatefulWidget {
  @override
  BannerDisplayState createState() => BannerDisplayState();
}

class BannerDisplayState extends State<BannerMainDetails> {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
        appBar: AppBar(
          title: Text('Banner Widget Demo'),
          automaticallyImplyLeading: false,
        ),
        body: Center(
            child: Column(
          children: [
            Container(
              padding: const EdgeInsets.all(10),
              margin: EdgeInsets.fromLTRB(0, 25, 0, 0),
              child: Banner(
                message: 'New Arrival',
                location: BannerLocation.topStart,
                color: Colors.pink,
                child: Container(
                  height: 250,
                  width: 250,
                  color: Colors.green,
                  alignment: Alignment.center,
                  child: const Text('Normal Item'),
                ),
              ),
            )
          ],
        )));
  }
}

Here is the screenshot of this example.

Conclusion

You may improve your development process and provide your app useful information overlays by using the Flutter Banner widget.

The Banner widget offers a straightforward and efficient solution whether you want to distinguish between several versions, show the environment, or attract attention to particular features of your programme.

To best meet the requirements of your app and the development process, experiment with various banner messages, colours, and positions.

Utilise the Banner widget’s strength to boost the usability of your programme, the testing and debugging process, and the development process overall.

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Passing Data Between Flutter Screens

Multiple pages or screens that need to communicate and share data with one another are frequent in Flutter app development.

Effective data sharing is crucial for building strong and linked Flutter apps, whether it be for user inputs, state information, or complex objects.

This blog article will discuss various methods and recommended practises for transferring data between Flutter pages, along with a real-world example.

Data Sharing Matters

Efficient data sharing is crucial for maintaining a seamless user experience and enabling smooth navigation within an app. By sharing data between pages, you can:

  1. Pass user inputs: Share user-provided information between pages to facilitate data entry or update operations.
  2. Preserve application state: Maintain the application’s state across different screens, ensuring a consistent user experience.
  3. Improve code organization: Avoid duplicating data or logic by sharing information between pages, leading to cleaner and more maintainable code.

Techniques for Sharing Data

Flutter offers a variety of methods for data transfer between pages.

Let’s examine some of the popular techniques using a real-world illustration:

Constructor-based Data Passing

One of the simplest ways to share data between pages is by passing it through constructors.

Each page can accept relevant data when navigating to it, allowing seamless communication between pages.

// Navigating to a new page with data
Navigator.push(
  context,
  MaterialPageRoute(
    builder: (context) => SecondPage(data: 'Hello from the first page'),
  ),
);

Inherited Widget

InheritedWidget is a powerful mechanism in Flutter that allows data to be propagated down the widget tree.

It enables efficient sharing of data across multiple levels of the widget hierarchy without explicitly passing it through constructors.

import 'package:flutter/material.dart';

// Define an InheritedWidget to share data
class MyData extends InheritedWidget {
  final String data;

  MyData({required this.data, required Widget child}) : super(child: child);

  // Create a static method to access the shared data
  static MyData? of(BuildContext context) =>
      context.dependOnInheritedWidgetOfExactType<MyData>();

  @override
  bool updateShouldNotify(MyData oldWidget) {
    return oldWidget.data != data;
  }
}

// Define a widget that uses the shared data
class ChildWidget extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    // Access the shared data using MyData.of(context)
    final myData = MyData.of(context);

    return Text(myData?.data ?? '');
  }
}

// Create a Flutter app
void main() {
  runApp(
    MaterialApp(
      home: Scaffold(
        appBar: AppBar(
          title: Text('InheritedWidget Example'),
        ),
        body: MyData(
          data: 'Hello from the parent widget!',
          child: ChildWidget(),
        ),
      ),
    ),
  );
}

In this example, we define an InheritedWidget called MyData that wraps the ChildWidget. The MyData widget has a data property that represents the shared data we want to pass down the widget tree.

To access the shared data in the ChildWidget, we use the MyData.of(context) static method, which searches for the nearest MyData widget in the widget tree above the current BuildContext.

By wrapping the ChildWidget with the MyData widget and providing the data property, we ensure that the ChildWidget can access and use the shared data.

When the shared data changes, the updateShouldNotify method is called, allowing widgets dependent on the MyData widget to update and rebuild if necessary.

This way, we can efficiently share and access data across different levels of the widget hierarchy using the InheritedWidget mechanism in Flutter.

Provider Package

The Provider package is a popular state management solution in Flutter that offers an elegant way to share data between pages.

It provides a simple and efficient way to manage and access shared data using a Provider and Consumer pattern.

First, make sure to add the Provider package to your pubspec.yaml file:

dependencies:
  flutter:
    sdk: flutter
  provider: ^5.0.0

Then, you can use the Provider package to share data between widgets in your Flutter app. Here’s an example:

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';

// Define a data model class
class MyDataModel extends ChangeNotifier {
  String data = '';

  void updateData(String newData) {
    data = newData;
    notifyListeners(); // Notify listeners when the data changes
  }
}

void main() {
  runApp(
    ChangeNotifierProvider(
      // Wrap your app with the ChangeNotifierProvider
      create: (context) => MyDataModel(),
      child: MaterialApp(
        home: HomePage(),
      ),
    ),
  );
}

class HomePage extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    final myData = Provider.of<MyDataModel>(context); // Access the shared data

    return Scaffold(
      appBar: AppBar(
        title: Text('Provider Example'),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: [
            Text(myData.data),
            SizedBox(height: 16),
            ElevatedButton(
              onPressed: () {
                myData.updateData('New data'); // Update the shared data
              },
              child: Text('Update Data'),
            ),
          ],
        ),
      ),
    );
  }
}

In this example, we create a MyDataModel class that extends ChangeNotifier from the Provider package. This class represents the shared data that we want to access and update.

We wrap the ChangeNotifierProvider widget around our MaterialApp to make the MyDataModel available to all the descendant widgets. The create parameter inside ChangeNotifierProvider is responsible for creating an instance of MyDataModel and making it accessible throughout the widget tree.

Inside the HomePage, we use the Provider.of<MyDataModel>(context) method to access the shared data. The Provider.of method allows us to retrieve the nearest instance of MyDataModel from the widget tree.

We display the data property from the MyDataModel using a Text widget and provide a button that updates the shared data by calling the updateData method.

When the shared data is updated, the notifyListeners() method is called, which triggers a rebuild of the widgets that depend on the MyDataModel. This ensures that any widget consuming the shared data will reflect the latest changes.

By using the Provider package, we can easily share and manage data across multiple widgets in a Flutter app, while also benefiting from efficient state management and widget rebuild optimizations.

Best Practices for Data Sharing

To ensure smooth and efficient data sharing among pages, consider the following best practices:

  • Identify the most appropriate method based on your app’s complexity and requirements.
  • Minimize the amount of shared data to maintain clarity and avoid potential conflicts.
  • Encapsulate shared data in models or classes for better organization and readability.
  • Leverage proper state management techniques to handle shared data updates efficiently.
  • Consider the use of immutable data models to prevent unintended modifications.

Conclusion

Efficient data sharing is essential for building well-connected and robust Flutter applications. By implementing the right techniques and following best practices, you can seamlessly pass data between pages, maintain application state, and create a smooth user experience.

Experiment with different data sharing methods in Flutter and choose the approach that best suits your app’s architecture and requirements. Remember to prioritize code organization, readability, and maintainability to ensure a scalable and efficient development process.

Implement effective data sharing in your Flutter app today and create seamless and interconnected user experiences.

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Flutter App: Hide Keyboard on Tap

When it comes to text input, Flutter applications must offer a seamless user experience. When a user touches outside the TextField, one typical requirement is to conceal the keyboard.

You can improve usability and stop the keyboard from blocking the display by adding this functionality.

We will look at how to implement this behaviour in Flutter in this blog article.

Why Hide the Keyboard When Tapping Outside the TextField?

The keyboard, which takes up a sizable section of the screen, appears when users interact with a TextField.

If the user needs to look at other areas of the interface while entering text, this may result in a less immersive experience.

When the user taps outside the TextField, the keyboard can be instantly hidden, allowing you to:

  1. Provide a distraction-free interface: Users can focus on other elements of the screen without the keyboard blocking their view.
  2. Improve usability: Tapping outside the TextField acts as an intuitive way for users to dismiss the keyboard, similar to how they would expect it to behave in other apps.

Implementing Keyboard Hiding in Flutter

To hide the keyboard when the user taps outside the TextField in Flutter, follow these steps:

Step 1: Import the necessary packages

Ensure that you have imported the required packages for handling gestures in Flutter:

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';

Step 2: Wrap the TextField with a GestureDetector

Wrap the TextField widget with a GestureDetector to detect taps outside the TextField:

GestureDetector(
  behavior: HitTestBehavior.opaque,
  onTap: () {
    // Hide the keyboard by unfocusing the TextField
    FocusScope.of(context).unfocus();
  },
  child: TextField(
    // TextField properties...
  ),
),

In the above code snippet, the GestureDetector listens for taps using the onTap callback. When a tap occurs, the keyboard is hidden by unfocusing the TextField using FocusScope.of(context).unfocus().

Step 3: Handling keyboard hiding on other gestures

By default, Flutter automatically hides the keyboard when the user scrolls or swipes the screen.

However, if your app includes other interactive elements where the user might tap outside the TextField, you can incorporate similar hiding functionality for those gestures as well.

Conclusion

You may dramatically improve the user experience in your Flutter application by introducing the capability to hide the keyboard when the user taps outside the TextField.

Users will value the smooth transition and the absence of any interruptions when interacting with other UI elements.

To guarantee a consistent and simple user experience, test the functionality across a range of gadgets and screen sizes. You can make interesting apps that make a good impression by putting user ease and usability first.

Implement the keyboard concealment behaviour right away to give consumers a more seamless and immersive text input experience in your Flutter app.

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Prefix and Suffix Icon in TextField

The TextField widget in Flutter provides a tonne of customization options for user input fields.

The ability to add prefix and suffix icons to the TextField, offering further visual signals or functionality, is one potent feature.

We’ll look at how to use prefix and suffix icons in a TextField to improve user input in your Flutter application in this blog post.

Why Use Prefix and Suffix Icons?

Prefix and suffix icons in a TextField can serve multiple purposes:

  1. Visual cues: Icons can provide context or visual hints to the user regarding the expected input format or purpose of the field.
  2. Functionality: Icons can be interactive, allowing users to perform actions such as clearing the input or opening a date picker.
  3. Aesthetics: Icons can enhance the overall look and feel of your user interface, adding a touch of visual appeal.

Implementing Prefix and Suffix Icons in a TextField

Now let’s look at how to add prefix and suffix icons to a TextField in Flutter.

Step 1: Import the necessary packages

Ensure that you have imported the required packages for using the TextField and Icon widgets:

import 'package:flutter/material.dart';

Step 2: Use the prefixIcon and suffixIcon properties

To add a prefix or suffix icon to a TextField, utilize the prefixIcon and suffixIcon properties of the TextField widget. Here’s an example:

TextField(
  decoration: InputDecoration(
    prefixIcon: Icon(Icons.person),
    suffixIcon: IconButton(
      icon: Icon(Icons.clear),
      onPressed: () {
        // Perform action when the suffix icon is pressed
        // For example, clear the input field
      },
    ),
    hintText: 'Enter your name',
  ),
)

The prefixIcon attribute in the code excerpt above is set to an Icon widget that contains the desired icon, in this example, Icons.person.

Additionally, we assign an IconButton widget with the clear icon, Icons.clear, to the suffixIcon field. The icons can be modified to suit your needs.

Step 3: Customize the appearance and behavior

You can use the different options offered by the InputDecoration class to further alter the prefix and suffix icons’ appearance and behaviour. For Example, you can change the icon’s colour, size, and padding to fit with the style of your programme.

Conclusion

By incorporating prefix and suffix icons in your TextField widgets, you can significantly enhance the user input experience in your Flutter application. Whether you want to provide visual cues, add functionality, or improve the overall aesthetics of your user interface, prefix and suffix icons offer valuable customization options.

Experiment with different icon choices and customize their appearance to align with your app’s design language. With Flutter’s flexibility and extensive widget library, you have the power to create compelling user experiences that leave a lasting impression.

Remember to strike a balance between functionality and visual appeal when using prefix and suffix icons. By providing meaningful icons and intuitive interactions, you can improve user engagement and make your app more user-friendly.

Start leveraging the power of prefix and suffix icons in your TextField widgets today and elevate the user input experience in your Flutter applications.

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Flutter TextField: Show/Hide Password

Passwords can be displayed or hidden in a TextField for users in Flutter.

Users have the option of displaying the entered password for security reasons or hiding it for purposes of verification.

In this tutorial, we’ll look at how to use Flutter’s TextField to build the show/hide password functionality.

Create a Toggleable Visibility State

To enable the show/hide password functionality, you need to create a toggleable visibility state.

This state will determine whether the password should be shown or hidden. You can use a bool variable to track the visibility state. Here’s an example:

bool _isPasswordVisible = false;

Update the TextField Widget

Next, you need to update the TextField widget to include an eye icon or a toggle button that allows users to switch between showing and hiding the password.

You can use the suffixIcon property of the TextField widget to add an icon or button at the end of the input field. Here’s an example:

TextField(
  obscureText: !_isPasswordVisible,
  decoration: InputDecoration(
    labelText: 'Password',
    suffixIcon: IconButton(
      icon: Icon(
        _isPasswordVisible ? Icons.visibility : Icons.visibility_off,
      ),
      onPressed: () {
        setState(() {
          _isPasswordVisible = !_isPasswordVisible;
        });
      },
    ),
  ),
)

State Management

To manage the visibility state and ensure that the UI reflects the changes, you need to use the setState() method. This method triggers a rebuild of the widget tree whenever the visibility state changes.

By encapsulating the TextField widget inside a StatefulWidget and calling setState() when the visibility state changes, the UI will be updated accordingly.

Final Example

import 'package:flutter/material.dart';

class TextFieldMainDetails extends StatefulWidget {
  @override
  TextFieldDisplayState createState() => TextFieldDisplayState();
}

class TextFieldDisplayState extends State<TextFieldMainDetails> {
  bool _isPasswordVisible = false;

  @override
  Widget build(BuildContext context) {
    return Scaffold(
        appBar: AppBar(
          title: Text('TextField Password Demo'),
          automaticallyImplyLeading: false,
        ),
        body: Center(
            child: Column(
          children: [
            Container(
              padding: EdgeInsets.fromLTRB(5, 0, 5, 0),
              margin: EdgeInsets.fromLTRB(5, 5, 5, 0),
              child: TextField(
                obscureText: !_isPasswordVisible,
                decoration: InputDecoration(
                  labelText: 'Password',
                  suffixIcon: IconButton(
                    icon: Icon(
                      _isPasswordVisible
                          ? Icons.visibility
                          : Icons.visibility_off,
                    ),
                    onPressed: () {
                      setState(() {
                        _isPasswordVisible = !_isPasswordVisible;
                      });
                    },
                  ),
                ),
              ),
            ),
          ],
        )));
  }
}

Conclusion

The show/hide password functionality in a TextField is a valuable feature that enhances user experience and provides necessary verification capabilities. By following the steps outlined in this blog post, you can easily implement this functionality in your Flutter applications.

Remember to strike a balance between convenience and security when implementing password visibility options. Empower your users with the ability to verify their input while prioritizing data privacy and protection.

With Flutter’s flexibility and powerful widgets, you can create a seamless and secure user experience that meets the demands of your application’s password input fields.

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Retrieving the Value of a TextField

The Textfield is frequently used in Android applications to collect user input, and we may access the data from the text field using TextEditingController.

In Flutter, the TextField widget allows users to enter text input. To retrieve the value entered by the user, you can leverage the TextEditingController class. In this article, we will explore the process of retrieving the value of a TextField in Flutter.

Users can enter text using the TextField widget. You can use the TextEditingController class to obtain the value that the user input.

In this post, we’ll examine how to retrieve a TextField’s value in Flutter.

Create a TextEditingController

To retrieve the value of a TextField, you need to associate it with a TextEditingController instance. Here’s how you can create a TextEditingController:

TextEditingController _controller = TextEditingController();

Assign the TextEditingController to the TextField

Next, you need to assign the TextEditingController to the controller property of the TextField. Here’s an example:

TextField(
  controller: _controller,
  // Other properties...
)

Retrieve the TextField Value

To retrieve the value of the TextField, you can access the text property of the TextEditingController. Here’s an example of how you can retrieve the value:

String textFieldValue = _controller.text;

You can use the textFieldValue variable to access and manipulate the text entered by the user.

Example of Retrieving TextField Value

import 'package:flutter/material.dart';

class TextFieldValueScreen extends StatefulWidget {
  @override
  _TextFieldValueScreenState createState() => _TextFieldValueScreenState();
}

class _TextFieldValueScreenState extends State<TextFieldValueScreen> {
  TextEditingController _controller = TextEditingController();
  String _textFieldValue = '';

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text('Retrieving TextField Value'),
      ),
      body: Padding(
        padding: EdgeInsets.all(16.0),
        child: Column(
          children: [
            TextField(
              controller: _controller,
              onChanged: (value) {
                setState(() {
                  _textFieldValue = value; // Here, it is the value of Retrieving
                });
              },
            ),
            SizedBox(height: 16.0),
            Text('Retrieving TextField Value: $_textFieldValue'), // Display Retrieving Value
          ],
        ),
      ),
    );
  }
}

In this example, we create a stateful widget called TextFieldValueScreen that contains a TextField. The TextEditingController is assigned to the TextField’s controller property.

We also define a String variable called _textFieldValue to store the value of the TextField. We update this value in the onChanged callback of the TextField to reflect the latest user input.

Finally, we display the value of the TextField below the TextField itself using a Text widget.

By running this example, you can enter text in the TextField, and the value will be displayed dynamically as you type.

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